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HOW TO PLAY:
THE TAPEWORM GAME
STARTING THE GAME
The game begins with the laying down of the starting tile of different tapeworms stitched together. The player who resembles a worm the most plays first. Each turn, players draw and lay down of matching tiles, which continues until a matching head segment is laid down, which completes the tapeworm.
HOW TO WIN
The player that ends up with an empty hand first wins the game. There are special mechanics to propel a player forward, as well as cards intended to hinder the efforts of their opponents. These cards include:
Cut, to sever a worm segment at play;
Peek, to draw a card and replace it with another card from a hand;
Hatch, to force an opponent to draw from the deck;
Swap, to look at an opponent's hand and decide if cards should be traded;
Dig, to draw a card from the deck and discard one from a hand.
If a player creates a fully-connected ring of cards, it is identified as a Ringworm, and the player can discard two cards from a hand.